﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class privacyBtn : MonoBehaviour
{
     void Awake()
     {
#if UNITY_ANDROID
          gameObject.SetActive(true);
#else
          gameObject.SetActive(false);
#endif
     }
     // Start is called before the first frame update
     public void onPress()
     {
          AdManager.Instance.Hide(null);
     }
}
